#include "Tools/GLHeaders.hpp"
#include "Global.hpp"

char name[] = "Mizu!";
struct window window;

bool fullscreen = false; // true or false
int fps = 60;

void GlobalInit(void){
  window.x = 464;
  window.y = 194;
  window.width  = 512;
  window.height = 512;
}

